Our mission here at Delta Point Games is to design and deliver creative, high-quality gaming experiences that inspire players and showcase the possibilities of interactive entertainment.
Developing original games with a focus on innovation, playability, and storytelling.
Collaborating closely to manage the entire development process from concept to release.
Building a community around our projects and sharing our progress with transparency.
Practicing the use and implementation of AI in an ethical manner to speed up workflow inside programming environments.
Goobers Dungeons And Brimstone known internally as Project-Alpha, was our first formative project which was later shelved for development and source controll issues. Tough we plan to return to the idea at a later date.
INCLINATION, known internally as Project-Delta is a 2D retro climbing game with survival elements and a planned local co-op implementation. Further, it serves as the base of the Taitaja-9 Demo.
A project we may or may not be working on... To be announced later.
I am a 17-year-old student from Raisio, currently in my second year of Software Development studies at Raseko. My passions and skills revolve around IT and software engineering, with experience in software development, hardware maintenance, technical support, and database design.
18 year-old Unity C# Developer and second year Software Development student at Raseko from Turku. Responsible for designing and implementing core gameplay systems, writing clean and efficient C# code, and optimizing performance
This person has wished to stay out of the spotlight on our projects, but still partakes in designing functionalities / gameplay mechanics and creating artwork for our games. Their contribution regardless of their anonimity is highly appreciated.
This could be you! Contact us on the company Email to send in a application!.
This could be you! Contact us on the company Email to send in a application!.
This could be you! Contact us on the company Email to send in a application!.